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Ghast Familiar (Helve)

Armor Class: -10

Hit Points: 54

THAC0: 17

Movement: 18

Attacks:

  • Spear- 1d8+1/2d6
  • Bite- 1d8, Paralysis (4+1d6 rounds)
  • Claws- 1d4 Paralysis

Size: Medium

Equipment: Linnorm-Scale Armor, Linnorm-Scale Shield, Steel Spear

Special:

  • Immune to Sleep and Charm, Protection from Evil ineffective except with Cold Iron
  • Strength 13, Dexterity 13, Constitution -, Intelligence 17, Wisdom 16, Charisma 10
  • Healing,
Herbalism, Hunting, Leatherworking, Mountaineering, Old Norse langauge 

(read and speak), Saami language, Survival, Swimming

  • Infravision
  • Can Command Dead of Master
  • can prepare and cast 1 level 1 spell per day
  • prepare one spell from the Wizard’s spell book of up to 4th level
  • Any
ghouls created by the Ghoul are subservient, as if an Evil Cleric had 

commanded them (max number equals the Ghoul’s hit dice)


Goblin Skeletons (Bob, Tug, Karl) generation 1

Armor Class: 3

Hit Points: 6

THAC0: 19

Movement: 12

Attacks:

  • Spear- 1d8+1/2d6
  • Sling- 1d4+1/1d6+1 (bullet), 1d4/1d4 (stone)

Size: Small

Equipment: Steel Spear, Hide Armor, Sling


Goblin Skeletons (Danz, Kman, Dobby, Sab, Tsozm, Bnox, Bord, Mdan, Saz, Kazb) generation 2

Armor Class: 3

Hit Points: 10

THAC0: 19

Movement: 12

Attacks:

  • Spear- 1d8+1/2d6
  • Sling- 1d4+1/1d6+1 (bullet), 1d4/1d4 (stone)

Size: Small

Equipment: Steel Spear, Hide Armor, Sling


Zombie Troll Children (Bren)

Armor Class: -1

Hit Points: 20

THAC0: 19

Movement: 6

Attacks:

  • Club- 1d8/1d8

Size: Medium

Equipment: +2 Lamellar Armor, Battle Axe, Linnorm Scale Round Shield


Kobold Skeletons (Drago, Hob)

Armor Class: 3

Hit Points: 6

THAC0: 19

Movement: 12

Attacks:

  • Spear- 1d8+1/2d6
  • Sling- 1d4+1/1d6+1 (bullet), 1d4/1d4 (stone)

Size: Small

Equipment: Steel Spear, Hide Armor, Sling


Zombie Hobgoblins (Chief, Dusty,)

Armor Class: 1

Hit Points: 17

THAC0: 19

Movement: 6

Attacks:

  • Battle Axe- 1d8/1d8
  • Sling- 1d4+1/1d6+1 (bullet), 1d4/1d4 (stone)

Size: Medium

Equipment: Chainmail, Llamalar, Linnorm Scale Round Shield, Steel Battle Axe, Sling


Skeleton Hawk

Armor Class: 8

Hit Points: 10

THAC0: 19

Movement: 1, 16 Fly

Attacks:

  • 2 Talons, 1d2
  • Beak, 1

Size: Tiny

Equipment: Embalmed Eye


Zombie Owlbear Alpha Male (Vegard)

Armor Class: 4 (2 while flying)

Hit Points: 77

THAC0: 9

Movement: 6, Fly 12

Attacks: (Count as +3 for defeating damage resistance)

  • Beak 2d6
  • x2 Claw 1d6
    • Bear Hug on 18 or higher: 2d8 per round (cannot be used while flying)

Size: Large

Equipment: Hide Armor



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Zombie Mammoth (Bertha)

Armor Class: 8

Hit Points: 110

THAC0: 7

Movement: 6

Attacks:

  • 2 Tusks 3d6
  • Trunk 2d8
  • 2 Stomps 2d6

Size: Huge

Equipment: None


Zombie Black Bear (Harry)

Armor Class: 8

Hit Points: 35

THAC0: 17

Movement: 6

Attacks:

  • Bite 1d6
  • x2 Claws 1d3
    • Bear Hug on 18 or higher: 2d4

Size: Medium

Equipment: Nothing


Zombie Dire Wolf (Birget)

Armor Class: 4

Hit Points: 43

THAC0: 15

Movement: 9

Attacks:

  • Bite 2d4

Size: Large

Equipment: Hide Armor





Creature (Names)

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